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    5. Find Room: VR Content for Spielraum Experience (2023)

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    Research: Find Room

    More in Research

    • LLM 기반 희곡 분석을 통한 Actor AI 구현 (2025)
    • ISEA 2025 Demonstration: Ditto (2025)
    • HCI Creative Award: 게으르미AI (2024)
    • ISMAR 2024 DEMO Exhibition: Audyssey (2024)
    • HCI Creative Award: Play with AI (2023)

    Find Room: VR Content for Spielraum Experience (2023)

    Find Room: VR Content for Spielraum Experience

    상세 내용

    추가적인 기획/연출 의도나 공연/전시/연구에 얽힌 세부 과정을 작성할 수 있습니다. 이미지가 포함되어 있다면 포스트 하단에 자동으로 갤러리가 생성됩니다.

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    Categories: research

    Updated: January 2, 2023

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    SsemS

    Play Director | Media Artist | Media Activist Having worked across diverse fields such as theater and community media, I am now taking off to expand my reach into the realm of new media, where technology and culture converge.

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